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tldr videogame curation
melbourne, australia

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Caves of Qud

Caves of Qud is a deep, richly imaginative roguelike seemingly built on the foundations of Dwarf Fortress; embracing systemic - almost unimaginable - depth, emergent storytelling, and fantastic worldbuilding. Its dense systems and open-ended design are incredible - ambition and creativity unmatched. It’s a game I deeply admire, but its steep learning curve and sheer complexity mostly keep me at arm’s length personally. I wish I had the brain for it, but for now I’ll enjoy hearing others stories that come out of it.

Developer
Freehold Games
Released
Synopsis
Caves of Qud is a science fantasy roguelike epic steeped in retro-futurism, deep simulation, and swathes of sentient plants. The game weaves a handwritten narrative through rich physical, social, and historical simulations. The result is a hybrid handcrafted & procedurally-generated world where you can do just about anything. Assemble your character from over 70 mutations and defects, and 24 castes and kits - it’s all the character diversity you could want. Explore procedurally-generated regions with some familiar locations - each world is nearly 1 million maps large.