Possessor(s)
Possessor(s) left me conflicted. Its art direction, soundtrack, and emotionally resonant story are all excellent, but the metroidvania fundamentals don’t always support them. Unclear maps, awkward traversal, and not-particularly-satisfying combat sequences weigh down an experience that otherwise shows a lot of care and ambition. Feels like had it had a bit more time, this could have been something great. Worth a look for fans of the genre (or studio) though!
- Platforms
- PC (Microsoft Windows), PlayStation 5
- Developer
- Heart Machine
- Publisher
- Devolver Digital
- Released
- Synopsis
- Possessor(s) is a fast-paced action side scroller with combat inspired by platform fighters, a story told through dangerous characters, set in a deep interconnected world ready for exploration. Play as Luca, the host, and Rehm, her less-than-cooperative counterpart, as they explore a quarantined city ripped apart and flooded by an interdimensional catastrophe. Their only hope of survival is by learning to co-exist. Possessor(s) takes place across the interconnected sprawl of a destroyed mega-city, from collapsed skyscrapers to an abandoned aquarium, all riddled with secrets. Hauntingly beautiful 3D environments form a stunning backdrop over which hand-drawn and animated characters, and mysterious sci-fi horror action take center stage. Choose multiple paths in an open-ended world structure as you look to uncover the truth behind the catastrophe. Meet a cast of engaging characters, each with their own heart-breaking story to follow in the aftermath of the devastation. Gameplay is centered around tight, fast-paced platforming with a range of unique movement abilities that extends to its tense, precise, combat. Balance ground and air attacks, replete with combos and juggles as you encounter a variety of deadly enemies and challenging bosses. Find and unlock a wide array of powerful weapons and upgrades to bolster your arsenal and explore previously inaccessible areas.