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tldr videogame curation
melbourne, australia

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FYI

Possessor(s)

Possessor(s) left me conflicted. Its art direction, soundtrack, and emotionally resonant story are all excellent, but the metroidvania fundamentals don’t always support them. Unclear maps, awkward traversal, and not-particularly-satisfying combat sequences weigh down an experience that otherwise shows a lot of care and ambition. Feels like had it had a bit more time, this could have been something great. Worth a look for fans of the genre (or studio) though!

Developer
Heart Machine
Publisher
Devolver Digital
Released
Synopsis
Possessor(s) is a fast-paced action side scroller with combat inspired by platform fighters, a story told through dangerous characters, set in a deep interconnected world ready for exploration. Play as Luca, the host, and Rehm, her less-than-cooperative counterpart, as they explore a quarantined city ripped apart and flooded by an interdimensional catastrophe. Their only hope of survival is by learning to co-exist. Possessor(s) takes place across the interconnected sprawl of a destroyed mega-city, from collapsed skyscrapers to an abandoned aquarium, all riddled with secrets. Hauntingly beautiful 3D environments form a stunning backdrop over which hand-drawn and animated characters, and mysterious sci-fi horror action take center stage. Choose multiple paths in an open-ended world structure as you look to uncover the truth behind the catastrophe. Meet a cast of engaging characters, each with their own heart-breaking story to follow in the aftermath of the devastation. Gameplay is centered around tight, fast-paced platforming with a range of unique movement abilities that extends to its tense, precise, combat. Balance ground and air attacks, replete with combos and juggles as you encounter a variety of deadly enemies and challenging bosses. Find and unlock a wide array of powerful weapons and upgrades to bolster your arsenal and explore previously inaccessible areas.