Platform: PC (Microsoft Windows)
If you love when a game tells you nothing, has exploration, puzzles and secrets - all your Christmases have come at once with Animal Well. Its intricate art and wordless storytelling make for a unique and immersive atmosphere. The puzzles are varied and rewarding. Crafting and sustaining this level of intrigue in a metroidvania without combat is an impressive feat. Above all, Animal Well is full of surprises, and the fact that it was all created by one person is remarkable.
It’s a cool game. I’m more than fine with its 6-7hr duration. The graphics are some of, if not the most impressive I’ve seen to date. The music, cinematics and performances are all fantastic. But… if it hadn’t been in development for five years, I would have said that something here doesn’t feel right, as if it was rushed out. The combat is cinematic and visceral, but not particularly rewarding and sometimes clunky. The puzzles are far less compelling than those of its predecessor. The story isn’t bad - it’s """fine""" - but ultimately feels unnecessary, which given the impact of the first game, is a little sad.
Cute! Duck Detective is a delightful and tightly designed deduction game that won’t have you sweating over a scrawly notepad like Golden Idol or Obra Dinn, but I think that’s the point. There’s one case made up of charming and funny characters, everything is voiced, the art and music are terrific. If you’re into detective games, you’ll finish it in a few hours and have a great time… quacking the case.
Apart from the obvious gacha repulsion, the major things stopping me from enjoying Genshin were laborious movement and unsatisfying combat. Wuthering Waves attempts to remedies these, with almost over-the-top traversal abilities, and more impactful (albeit still button-mashy) combat. That said, even ignoring how unashamedly they’re ripping Genshin, I still struggle to get properly into it. Several hours in, it feels like 90% of that has been spamming ‘advance dialog’, the VO is hilariously flat, and the story isn’t particularly compelling. Ultimately, if you’re into the genre, it’s worth checking out - and even if you’re not, it’s a fun braindead way to spend some time before the F2P grind becomes too harsh.
[Early Access] All of the Hades fundamentals are still here, but Melinoë definitely has her own identity which makes for a slightly more deliberate flow of combat, which is great. There are a bunch of new systems, all of which are interesting and interplay well. What can one say about Supergiant? Jen Zee’s art is incredible as always, Logan Cunningham and Darren Korb have absolutely killed the VO and music. The writing is heartfelt, engaging, funny. And of course, above all, the gameplay loop is tight, satisfying and addictive. Truly the best way to kill Time.
Hades II is now available in early access on Steam and the Epic Games Store, already offering more content than its completed predecessor. The first major update, including a new Underworld section, customisation for The Crossroads hub, and a new weapon, will take some months to release, per Supergiant’s announcement.
In a contrite tweet, Sony have announced the cancellation of plans to enforce PSN accounts for HELLDIVERS 2.
We’re still learning what is best for PC players and your feedback has been invaluable. Thanks again for your continued support of Helldivers 2 and we’ll keep you updated on future plans.
It’s unclear what this means for Steam players in countries the game was removed from.
Daniel Mullins impresses again with this LD55 Compo winner. A clever jury-packing mechanic, noir storyline, unique characters and a polished design, Voir Dire explores its potential over about 15 minutes. Definitely worth playing to the end!
After enjoying three months of almost universal acclaim, Sony - in an incomprehensibly stupid move - has decided to make PSN accounts a requirement to continue playing HELLDIVERS 2. Since the announcement, the Steam review score has tanked to Overwhelmingly Negative, the game itself is no longer purchasable in 177 countries, and Steam are allowing refunds outside of the regular playtime window. Indeed, the HELLDIVERS 2 dev team themselves are encouraging negative reviews and refunds. You have to wonder what in the world is driving this decision and their apparent commitment to it.
POOLS is an intriguing and graphically impressive walking simulator through oppressive liminal spaces, which somehow straddles both dread and relaxation with its eerie atmosphere inspired by The Backrooms. Really immersive audiovisual design trawls the depth of your imagination to conjure threats unseen, and maybe even a narrative. It’s a short and tight experience, so doesn’t outstay its welcome.