Platform: PC (Microsoft Windows)
There’s a temptation to talk about Pacific Drive with reference to genres: survival, extraction, roguelite, action, adventure, driving… But it’s doing something really cool with it’s tone and atmosphere, making it something altogether unique. Clever progression, tactile UI, great music, terrifying SFX, and a world worth exploring. Cool game.
Finally! The Elden Ring DLC trailer is here. H U M A N I T Y R E S T O R E D
Balatro absolutely rules. And this is coming from someone with abject disdain of poker… Traditional poker hands are your basic tools, but that’s about as far as the connection goes. The rest of Balatro is a wickedly clever, psychedelic, insta-classic roguelike through which you’ll devise cunning ways to break the game. Cards and modifiers are tightly designed, crisply defined and delightfully synergistic. Again, Balatro just rules. Play it.
According to a new report, FROMSOFT is now the sole owner of the Elden Ring IP, no longer sharing rights with Bandai Namco. This change was seemingly facilitated via investments from Sony and Tencent.
I really want to like this game. It has a really well defined and executed identity and the overarching gameplay loop is super fun at a high level. What stopped me from having a great time won’t stop everyone: the gunplay and movement is chunky and cumbersome by design - and indeed fits the tone well - but it’s a bit too heavy and laborious for me. Still think it’s a super cool game, but it’s not my preferred feel.
[Early Access] Without taking anything away from Pocketpair, it’s kind of wild that it took this long for someone to pull this off. For everything Palworld may lack in (narrow) originality, it makes up for in execution. It throws down the gauntlet for what a creature collector could be, and somehow blends it with modern genres and sensibilities in a way that, surprisingly… just works? Time will tell if they truly stick the landing over the course of EA, but there’s already enough here for an outrageously fun time.
Apparently Tencent is developing a mobile adaptation of Elden Ring - with a desire for gacha elements - according to sources. The company acquired licensing rights in 2022 and has initiated a small team to prototype the game, although progress has been slow. This sounds… kinda disgusting, and currently hard to believe.
A space-themed Suika-like, with satisfying, bouncy physics, and a novel way to ease congestion. Simple but cosy, and it’s cool to see something like this made in PICO-8.
Buckshot Roulette is a stark and bite-sized horror-themed game that echos an essence of 2021’s Inscryption: a unique, gritty industrial vibe in an extremely tense, 15-20 minute package. It doesn’t outstay its welcome in exploring the concept, and is a refreshing little experience overall.
Shamelessly combining Hades, Vampire Survivors and Diablo, Death Must Die is a bullet-heaven wherein you pick perks from (even hornier) gods, collect items and survive increasing hordes of baddies as you attempt to break the game and become OP. The inspiration verges on derivative, but it’s a compelling combination with enough new ideas to make for fun results. Give it a go.