tldr videogame curation
melbourne, australia

Platform: PC (Microsoft Windows)

Hades II is now available in early access on Steam and the Epic Games Store, already offering more content than its completed predecessor. The first major update, including a new Underworld section, customisation for The Crossroads hub, and a new weapon, will take some months to release, per Supergiant’s announcement.

In a contrite tweet, Sony have announced the cancellation of plans to enforce PSN accounts for HELLDIVERS 2.

We’re still learning what is best for PC players and your feedback has been invaluable. Thanks again for your continued support of Helldivers 2 and we’ll keep you updated on future plans.

It’s unclear what this means for Steam players in countries the game was removed from.

Daniel Mullins impresses again with this LD55 Compo winner. A clever jury-packing mechanic, noir storyline, unique characters and a polished design, Voir Dire explores its potential over about 15 minutes. Definitely worth playing to the end!

After enjoying three months of almost universal acclaim, Sony - in an incomprehensibly stupid move - has decided to make PSN accounts a requirement to continue playing HELLDIVERS 2. Since the announcement, the Steam review score has tanked to Overwhelmingly Negative, the game itself is no longer purchasable in 177 countries, and Steam are allowing refunds outside of the regular playtime window. Indeed, the HELLDIVERS 2 dev team themselves are encouraging negative reviews and refunds. You have to wonder what in the world is driving this decision and their apparent commitment to it.

POOLS is an intriguing and graphically impressive walking simulator through oppressive liminal spaces, which somehow straddles both dread and relaxation with its eerie atmosphere inspired by The Backrooms. Really immersive audiovisual design trawls the depth of your imagination to conjure threats unseen, and maybe even a narrative. It’s a short and tight experience, so doesn’t outstay its welcome.

INDIKA is very clearly a game by and for people who enjoy satirical, surreal and profound arthouse cinema. Its eclectic mix of realistic 3D and pixel art 2D is underpinned and elevated by strong writing and voice acting - I was hooked from the first scene, and it even stuck the landing. The narrative is dark and compelling, the puzzles are engaging, and more than anything its thought-provoking themes and presentation make it unforgettable. I would love more games like this.

[Early Access] What’s not to like? Isometric soulslike combat, an incredibly dense world packed with verticality and hidden areas, combined with randomised loot to reward exploration. Impactful sound, great music, well-written characters, lore and… some of the best art I’ve seen in a game - every frame a painting. So far, the devs are showing what good looks like for an early access title, responding to feedback and frequent patches. Love.

I was hooked on Children of the Sun after about two minutes into the demo, and the full release didn’t let go. A puzzler disguised as a shooter which seems straightforward initially, but its clever and versatile puzzle design proves remarkably addictive - especially with leaderboards. Combined with the art, sound and music, the vibes here absolutely rule. Play it.

Dragon’s Dogma 2 continues the legacy of its predecessor with expansive open-world exploration and super dynamic combat. I would’ve liked a bit more enemy variety, and the overall narrative is slightly underwhelming, but neither materially impacted my enjoyment. It certainly has its quirks, but after giving myself over to it, I experienced a sense of adventure not felt since BOTW or Elden Ring.

Good remake. The poignant story, as well as the varied and unique gameplay from the original are all here, and are still great. There are obviously massive visual improvements, and a few QoL things, making it a perfect entrypoint for those who’ve not played it before. Otherwise, unless you’re obsessed with the original, you’re probably good to sit it out.