tldr videogame curation
melbourne, australia

Platform: PC (Microsoft Windows)

On the surface cute and fun, but ultimately a warm, sad story of anxiety and alienation. Slow at times, but witty and great to look at. Wonderful atmosphere, music and writing.

A spiritual successor to LIMBO, taking everything they’re good at and doing it better. Puzzles, art direction, sound design, environmental storytelling. INSIDE is dark, unexpected and brilliant.

At launch, fresh and exciting. A level of polish and characterisation not really seen in PVP-focused shooters before. Devolved a bit over time, seemingly driven by meta enforcement, unsure whether to target the pro or casual scene.

Short but utterly brilliant. Go in blind, but be prepared for a very strange, funny and unique experience.

My favourite from the Frictional Games team. SOMA isn’t traditionally horrifying, but it’s full of dread and scary atmosphere. Brilliant and thought-provoking existential story.

SUPERHOT SUPERHOT SUPERHOT SUPERHOT SUPERHOT SUPERHOT SUPERHOT SUPERHOT IS THE MOST INNOVATIVE SHOOTER I’VE PLAYED IN YEARS SUPERHOT SUPERHOT SUPERHOT SUPERHOT SUPERHOT SUPERHOT SUPERHOT

Stupidly hilarious playdough physics based fun with friends.

A beautiful, puzzling and incredibly well crafted work of art. This game does not hold your hand and does not give you an explicit pat on the back. Discovery, learning and rumination are your rewards.