tldr videogame curation
melbourne, australia

Platform: PC (Microsoft Windows)

A surprisingly engaging short narrative text adventure. Simple mechanically but a really fleshed out and interesting world makes it a great little experience. Mike Bithell is really good.

Klei does it again! An insanely detailed and complex 2d survival game which will give perfectionists conniptions. A little overwhelming, but charming and fun.

Early access survival game, but it’s… actually really good? Smooth movement, gorgeous visuals and lots of depth (no pun intended). Can be a bit overwhelming at first, but stick with it.

Super smooth and adorable art and animation belies the potential difficulty of this dungeon crawler / retail simulator. Can get very grindy, but worth checking out.

Breathes creative new life into rogue-likes by way of deckbuilding and card/turn-based combat. Deep and satisfying, STS was an instant classic and has proved wildly influential (for better or worse).

Confusing at first & I think that’s a good thing, so go in blind. The controls are a bit slippery at first but they get better. This has tonnes of depth and the combat is rewarding if a little spammy.

PC players response to the lack of action-adventure platformers in lieu of Nintendo titles - and a damn good one. Don’t be fooled by the cute exterior, this game is very clever, funny, and varied.

A short rogue-like kind of RTS game with awesome art direction, SFX and music. The pacing is a bit strange and difficulty spikes can hit in odd ways, but it’s worth a look if on sale.

I wanted to like this after not being a fan of the previous ones but hearing that this one is more souls-like. It’s not. It’s not bad, but between the cringey story/VA and clunky combat, I’m not keen.

Another in the line of 2D soulslikes. This one is quite a bit more derivative than most, and I’m sure somewhere beneath the clunky mechanics and lack of polish is a decent game, but I struggled.