tldr videogame curation
melbourne, australia

Platform: PC (Microsoft Windows)

Prone to performance issues and bugs for some but brilliant for me. Wonderfully executed exploration game with gorgeous visuals, inventive UI (or lack thereof). Just wish it had a bit more motivation.

A fast and ridiculously satisfying, simple beat-em-up. Aesthetic is gorgeous - music is even better. Short game, but worth the price of entry.

Baba is clever. Painfully clever. Really simple concept taken to really inventive heights. Music is great too. If you like puzzle games, this is a must-play.

Uncompromising and obtuse, but intriguing enough to demand going a little deeper. Super atmospheric and great visuals. A little tedious and simplistic overall, but worth a shot.

Procedurally generated rouge-lite with a unique and brilliant art style. A little cryptic to start with but eventually addictive gameplay, if a little simplistic/shallow.

Slow and relaxing with great art and music. Spikes in difficulty felt a little artificial at times. Probably worth a play, but you certainly need to be in the mood.

Interesting puzzle game with simple action and metroidvania elements, great level design and charming graphics. Combat is kind of annoying, but the game overall is worth a look.

Won’t be for everyone, but very clever and funny. By the same guy as ‘Pony Island’, and just as crazy and fourth-wall-breaking. Some parts are a little tedious (probably intended), but a great game.

The latest game by FROM is just as challenging as its predecessors, while taking things in a different direction: combat is more demanding, the world is more vertical & platformy. Extremely good.

A surprisingly engaging short narrative text adventure. Simple mechanically but a really fleshed out and interesting world makes it a great little experience. Mike Bithell is really good.