tldr videogame curation
melbourne, australia

Platform: PC (Microsoft Windows)

Great art, character design and music. As a game and colouring book, it ranges from OK to kinda-fun. The story is the hero here, with great writing as you’d expect from this team. Cool little game.

The hint’s in the title: it’s a clawfishing game. Relaxing, short and chill - it’ll likely make you feeling a little nostalgic about nothing in particular.

Go very fast and jump between trucks. Fun movement and a little bit of ‘easy to pick up, hard to master’. Potentially a bit light on content, but it’s cool for what it is.

I grew up on Commander Keen games and they’ll always have a special place in my heart.

Decent gunplay, great motorbike controls and good art are often overshadowed by the mundane, formulaic open-world fare and an underwhelming story. Bit of a shame because you can feel the passion here.

Seemingly simple concept, but executed basically to perfection: dodge discs. Gets challenging pretty quickly, and scoreboards push you to do better. Fun game.

It’s hard to not say “more of the same but a little less compelling”. Awesome art, music, VA and world design. A little let down by its story, at least compared to its predecessor, but still good.

A new vision for the franchise, retaining all the self-aware clichés and insufferable characterisation. Gameplay wise, silly & super fun. Bonkers atmosphere and world. Bosses are sometimes a letdown.

Roguelike classic. Awesome styling and tonnes of replayability. Lots of depth, enough RNG to keep you coming back, and cool secrets. Hard at first, but if you like roguelikes, you know the drill.

Arguably the godfather of the factory game. Why do something in five minutes if you can spend five hours automating it? THE FACTORY MUST GROW.