tldr videogame curation
melbourne, australia

Platform: Nintendo Switch

Goes from chill to chaos real quick. Super fun, satisfying, beautiful to look at and can get really challenging. Arguably better as a mobile game, but it works either way.

A remnant of its time, when games-with-awkward-controls was a big thing. It’s fun though, if you can get into the silliness of it. Challenging but relatively short in a welcome way.

Absolutely love the artstyle and palette of this little Bomberman-like. It adds its own mechanics & flavour, and at times is fun, but generally the story is pretty redundant and overall not amazing.

An often misunderstood game and a remarkable achievement from a tiny team led by someone with an uncompromising vision. The world does not care about you and you are not special. Sublime.

Decent follow-up to Her Story. Great production, but some of the magic is gone: it’s not as immersive and some of the writing is a struggle. That said, definitely play if you love FMV games.

A beautiful love letter to oldschool Zelda et al. Starts off slowish and somewhat opaque (by design), but if you stick with it, the pay-off is pretty good. A wonderful little puzzlebox of a game.

Bafflingly, just like with BOTW, I have no idea how Nintendo pulled this off. The mechanical additions are creative and wildly impressive. Somehow though, as a sequel, it never quite hit me as hard. I was constantly amazed, but sometimes struggled to find or maintain the fun.

Starts off small in scope, but somehow just keeps expanding and delighting. Great characters, art, music and satisfying gameplay loop/s. Constantly surprising and funny.

A simplified and more arcadey MH:W. Combat feels a bit more dynamic, navigation and traversal is easier/better, story is still mediocre. A good port considering its origins, and a pretty good game.

Fun and creative little puzzle game with great art - perhaps shorter than some would like, but a cool game exploring its base concept nicely nonetheless.