Platform: Nintendo Switch
A simple premise executed virtually to perfection. As its description says, more of a toy than a ‘full game’, but it’s short, relaxing and fun. No unlockables, no story, just ramps.
Lots of fun puzzles to solve in a wholesome little world full of great art and atmosphere. Simple, relaxing and whimsical, it takes me back to games I played as a kid.
It’s a rhythm-based shooter which means you’ll have to be kinda-into the music, and be willing to concentrate that hard. Achieves what it sets out to, and from the trailer you’ll know if it’s for you.
Great art, character design and music. As a game and colouring book, it ranges from OK to kinda-fun. The story is the hero here, with great writing as you’d expect from this team. Cool little game.
Go very fast and jump between trucks. Fun movement and a little bit of ‘easy to pick up, hard to master’. Potentially a bit light on content, but it’s cool for what it is.
Seemingly simple concept, but executed basically to perfection: dodge discs. Gets challenging pretty quickly, and scoreboards push you to do better. Fun game.
Roguelike classic. Awesome styling and tonnes of replayability. Lots of depth, enough RNG to keep you coming back, and cool secrets. Hard at first, but if you like roguelikes, you know the drill.
Arguably the godfather of the factory game. Why do something in five minutes if you can spend five hours automating it? THE FACTORY MUST GROW.
Cool metroidvania with slick movement and a mildly puzzling world. Oftentimes feels a bit samey and a forgettable story drags it down a bit but there’s enough here to pick it up on sale.
Another Minecraft spin-off with, sadly for me, barely any emphasis on creativity. Clearly targeted at children, so it’s hard to come down hard on, but I found it repetitive and unrewarding.