tldr videogame curation
melbourne, australia

Platform: Nintendo Switch

Short, slow and memorable; Gone Home is somewhat overhyped, but important and well designed regardless. Best to go in absolutely blind.

An interesting & dynamic adventure. Short and cryptic, it leans more into interactive horror storytelling than depth of gameplay; it’s an interesting premise, but a bit anticlimactic and forgettable.

A tense 2D puzzle platformer with a gorgeous art style. LIMBO was one of the more inspirational indie games that changed the game at the time, and deserves a playthrough.

Probably better suited to mobile, but still fun and has the trademark Tomorrow Corp worldbuilding and tone. Addictive, fun, and now a classic. Burn it all.

A perfect sequel expanding massively on an already brilliant puzzle mechanic. The puzzles are challenging and well designed, but the centrepiece is the plot and specifically the characters.

Short and sweet, Portal has a simple concept which lends itself to all levels of complex puzzles. Nowadays it lives in the shadow of it’s unbelievably good sequel, but the concepts started here.

IMO, the last good Saints Row game. Humour is at different times stupid, crude and also clever. It’s absurd, and absurdly fun. Play with a friend.

Beautifully crafted, hugely influential, challenging and fun.

The new benchmark for smooth, responsive controls for skilful platformers. Funny art direction, great music and awesome level design which is super rewarding to overcome. A must-play for the genre.