tldr videogame curation
melbourne, australia

Platform: Nintendo Switch

Great Instadeath platformer with cool graphics, cool music and a surprisingly addictive story. Does a good job of grounding mechanics in the plot. Can be frustrating at times, but overall pretty good.

Early Access single or multiplayer third-person shooter roguelike. Done extremely well so far, even more fun with friends. Great music. Feel like the maps need to come alive a bit more.

Prone to performance issues and bugs for some but brilliant for me. Wonderfully executed exploration game with gorgeous visuals, inventive UI (or lack thereof). Just wish it had a bit more motivation.

A fast and ridiculously satisfying, simple beat-em-up. Aesthetic is gorgeous - music is even better. Short game, but worth the price of entry.

Baba is clever. Painfully clever. Really simple concept taken to really inventive heights. Music is great too. If you like puzzle games, this is a must-play.

Procedurally generated rouge-lite with a unique and brilliant art style. A little cryptic to start with but eventually addictive gameplay, if a little simplistic/shallow.

Slow and relaxing with great art and music. Spikes in difficulty felt a little artificial at times. Probably worth a play, but you certainly need to be in the mood.

Interesting puzzle game with simple action and metroidvania elements, great level design and charming graphics. Combat is kind of annoying, but the game overall is worth a look.

A surprisingly engaging short narrative text adventure. Simple mechanically but a really fleshed out and interesting world makes it a great little experience. Mike Bithell is really good.

Early access survival game, but it’s… actually really good? Smooth movement, gorgeous visuals and lots of depth (no pun intended). Can be a bit overwhelming at first, but stick with it.