Platform: Nintendo Switch
A very imperfect and quite buggy, but still worth-playing soulslike. While it lacks polish, it’s very sincere and has some interesting ideas. Bosses are a bit simple/easy. Combat is a bit clunky.
I’m not usually a huge fan of turn/tile-based X-COM style strategy games, but Othercide’s setting, aesthetic, lore and indeed roguelike aspects hooked me. Has its issues, but absolutely worth a look.
“Subnautica in space” wouldn’t be fair - some aspects are a lot more tedious and limiting, but it’s still a super fun & engaging survival game dedicated to humour and environmental storytelling.
Interesting and fun take on this kind of 2d platformer. Movement and combat are fun and satisfying, and puzzles are pretty clever. Short but definitely worth it.
Really cool game. Interesting roguelike with a great setting, characters and indeed artstyle. Definitely worth playing, just a shame the multiplayer is so… strange and clunky.
Was super excited to jump into this intriguing and excellently crafted Bladerunner-esque world, but soon felt a bit underwhelmed by the gameplay loop. Still a fun (and huge) world to explore.
A simple idea executed remarkably well. A calm, satisfying and clever puzzle game which left me wanting more.
Overwhelmingly adorable. Farming and dance-battling RPG where everything is cute and nobody gets hurt. Really great artstyle & design. An achievement worth celebrating given the small team.
Stylised, super cool aesthetic and a cool setting/story. Movement feels (probably deliberately) a bit clunky to me, Suffers from the variation a roguelike desperately needs, and camera is a struggle.
Absurd, funny and clever. You’ll immediately know if you’re gonna like this game. I found it a great exploration of a single, seemingly simple idea.