Platform: Nintendo Switch
A very fun and extremely beautiful metroidvania-like exploration/adventure game which somehow feels a little unrewarding at times. Co-op is a bit of fun but don’t expect it to be an ongoing staple.
Turn-based survival with an insanely cool aesthetic, atmosphere and tone. Foreboding and dread are everywhere, but the game somehow manages to balance with an air of charm, irreverence & humour.
A mesmerising, hyperactive, colourful and emotionally rich rhythm game - super cool. Great design overall and fantastic music to carry it all the way to the end. Artistic, honest and addictive.
I really want to like this because of it’s unique artstyle and cool people behind it, but it wasn’t working for me. Likely a me-problem, but controls and movement style felt more broken than fun.
Spiritfarer is overwhelmingly beautiful, cathartic and well put together. Manages its fun and relaxation with a genuine emotional depth. Incredibly impressive. Great art, music, writing, characters.
Full of potential, but I wasn’t feeling it. Great atmosphere and intriguing world, but let down by underwhelming combat and a fair bit of enemy repetition. If you’re desperate for a soulslike, try it.
A whimsical and charming puzzle/exploration which feels like a gamejam concept dialled and polished up to 11. Has a fantastic and unique core mechanic which is used to great extent. Cute, fun & smart.
As heartfelt and charming to play as it is to look at. Warm, cosy and quintessentially British, I Am Dead is a exploration/puzzle game with a unique mechanic and ruminations on community.
A stellar albeit hyper-minimal discovery & adventure game with surprising emotional depth. Beautifully crafted, relaxing and immersive. Fantastic visual design, sound design and music.
Significantly more polished and refined than its predecessor, but no less charming and creepy. Has frustrating moments, but overall a fantastic, memorable experience. Play the original first.