Platform: PlayStation 5
Dragon’s Dogma 2 continues the legacy of its predecessor with expansive open-world exploration and super dynamic combat. I would’ve liked a bit more enemy variety, and the overall narrative is slightly underwhelming, but neither materially impacted my enjoyment. It certainly has its quirks, but after giving myself over to it, I experienced a sense of adventure not felt since BOTW or Elden Ring.
Good remake. The poignant story, as well as the varied and unique gameplay from the original are all here, and are still great. There are obviously massive visual improvements, and a few QoL things, making it a perfect entrypoint for those who’ve not played it before. Otherwise, unless you’re obsessed with the original, you’re probably good to sit it out.
I tried. I really did. Being so critically lauded, I battled with the feeling that I must be missing something. Many hours of unsatisfying combat, constant interruptions from either robotic or otherwise insufferable characters and eyerolling minigames. Turns out; it’s nostalgia and anime-brain that I’m missing, and if you don’t have those, the game is an admirably wide-scoped and gorgeous to look at chore. I get it, there’s a great game here for those predisposed to its sensibilities… but sadly that’s not me.
The Thaumaturge is a dense RPG set in alternate 1905 Warsaw with intricate settings, rich lore, and engaging side characters. Combat and sleuthing are secondary in service of its story, which I personally struggled a bit to connect with. Cool art, satisfying secrets, intriguing world and some compelling moral choices. Love the ambition and would recommend for fans of the genre.
There’s a temptation to talk about Pacific Drive with reference to genres: survival, extraction, roguelite, action, adventure, driving… But it’s doing something really cool with it’s tone and atmosphere, making it something altogether unique. Clever progression, tactile UI, great music, terrifying SFX, and a world worth exploring. Cool game.
Finally! The Elden Ring DLC trailer is here. H U M A N I T Y R E S T O R E D
According to a new report, FROMSOFT is now the sole owner of the Elden Ring IP, no longer sharing rights with Bandai Namco. This change was seemingly facilitated via investments from Sony and Tencent.
I really want to like this game. It has a really well defined and executed identity and the overarching gameplay loop is super fun at a high level. What stopped me from having a great time won’t stop everyone: the gunplay and movement is chunky and cumbersome by design - and indeed fits the tone well - but it’s a bit too heavy and laborious for me. Still think it’s a super cool game, but it’s not my preferred feel.
Apparently Tencent is developing a mobile adaptation of Elden Ring - with a desire for gacha elements - according to sources. The company acquired licensing rights in 2022 and has initiated a small team to prototype the game, although progress has been slow. This sounds… kinda disgusting, and currently hard to believe.
As previously mentioned, 2023 was rough for game devs, but there’s no denying it was a remarkable year for releases. So given all the amazing new games I played this year, it says even more about how special Baldur’s Gate 3 was - because when it came time to think about GOTY, it was not even close. BG3 is an incredibly special, once in a generation game the likes of which we likely won’t see again for some time.