Platform: PlayStation 5
Strangely mismarketed as a Destiny competitor, but in reality more of ‘just’ a co-op adventure shooter than ongoing MMO. Some very smart ideas, but doesn’t stick the landing.
Great art & soundtrack, and generally does what it says on the tin - point n click, hidden object comfy exploration. The pacing is a little strange and it’s all a little shallow though sadly.
I wish there were more truly co-op games like this. I could have done without all the cutscene interruptions, but almost everything else makes up for it. Lovingly crafted and quite funny at times.
An epileptic, sludgey LSD trip packaged into an insanely stylised, hyperactive and frenetic roguelike shooter. Punishing in more ways than one, but intriguing and challenging.
A whimsical perceptual puzzler full of smart ideas. It’s just long enough, with its brevity perfectly exploring its core concepts and ultimately satisfying greatly. Very impressive.
Beautiful and slightly mind-bending at times. Fantastic music, writing and VO. Controls can be a bit janky, and puzzles feel a bit directionless in the middle acts, but overall very, very good.
I am not good at driving games but I was dying to play this. Indeed I was very bad at it, but very much enjoyed the masterfully crafted artstyle and way it lovingly communicates the… art of rally.
If you like Katana Zero or Hotline Miami, but wished they were in 3d (and had grapping & wallrunning), you’ll love this. Challenging but not punishing, and very fun. Great to look at too.
A very fun and extremely beautiful metroidvania-like exploration/adventure game which somehow feels a little unrewarding at times. Co-op is a bit of fun but don’t expect it to be an ongoing staple.
Turn-based survival with an insanely cool aesthetic, atmosphere and tone. Foreboding and dread are everywhere, but the game somehow manages to balance with an air of charm, irreverence & humour.