tldr videogame curation
melbourne, australia

Platform: Linux

Addictive and exciting early access start to a new roguelike. Unique movement & approach to combat are at the heart of this one, which will likely continue to raise the skill ceiling as its develops.

A raw and delightful exploration game based around a character that has no animation, and whose locomotion is entirely physics-based. It’s a short, experimental game that deserves being checked out.

A very strangely mesmerising, minimal & surreal 30 minute experience. The art style and character/world design is unique and well executed. Also, it’s free - just play it.

Lives up to its name, clocking in around an hour or two, but still quite dense. A minimalist and beautiful artstyle paints a charming little world full of cute characters and great writing.

Cute co-op platform puzzler. Movement is simple making it approachable for people who don’t play a lot of games. Lots of levels… and cute hats.

Cute little couples co-op game. Starts simply enough and is mostly fun throughout, if a little samey throughout the second half with timed and platforming stuff.

Great co-op game requiring concise communication. Cute aesthetic. Good for couples. Improves on almost everything in its predecessor and now includes online mode.

An extraordinary game that breaks most if not all conventions and will constantly surprise and challenge you. A seminal must-play. Best to go in blind.

Roguelite, deckbuilding, dice-rolling fun. Really clever design that surprisingly works a lot better than you’d think. Presentation belies its complexity at times.

I fucking love Blendo’s story games. Brendon Chung is so clever and funny, I will play everything he puts out. Quadrilateral Cowboy is no exception, but has the standard roughness around the edges.