tldr videogame curation
melbourne, australia

Platform: Linux

Remember when Valve teased new Portal content? And it was a bridge constructor? FeelsBadMan. On its merits though, this is a great little puzzle game. Relaxing, challenging, and allows for creativity.

Stunningly authentic tone, visuals, sound and music. If you liked the old Prince of Persia style action/platforming/puzzles, this is almost a must-play. It’s short, but doesn’t outstay its welcome.

A very imperfect and quite buggy, but still worth-playing soulslike. While it lacks polish, it’s very sincere and has some interesting ideas. Bosses are a bit simple/easy. Combat is a bit clunky.

A surreal sojourn through a psychedelic natural museum. Won’t be for everyone, but a fun little experience.

Interesting and fun take on this kind of 2d platformer. Movement and combat are fun and satisfying, and puzzles are pretty clever. Short but definitely worth it.

Really cool game. Interesting roguelike with a great setting, characters and indeed artstyle. Definitely worth playing, just a shame the multiplayer is so… strange and clunky.

MORE MORE MORE MORE ▄ORE M▒RE MO█E M͖̺͑͡ORE ▒ORE MO̧͈͚̜̾̎͌͡Ȑ̩̱͝E MORȆ̮̹̽ M░R▄ M█▒E MORE ̢̛̪̖̭͕̏̾̍͠ M͖̺͑͡░▄Ë̼̫́̄ ̘̱̮͕͐͋͠͠M̻̊O̧͈͚̜̾̎͌͡Ȑ̩̱͝Ȇ̮̹̽ ͎͋M̻̊█▒■ M̻̊O̧͈͚̜̾̎͌͡Ȑ̩̱͝Ȇ̮̹̽ ▀Ō̡̱̘͔̄͌͞R̢̖̹̳̈͐̿͘Ë̼̫́̄

Absurd, funny and clever. You’ll immediately know if you’re gonna like this game. I found it a great exploration of a single, seemingly simple idea.

A fantastic 10-15 minute experience, with impressive art considering its gamejam roots. A typically strange story and game from Mullins, with his classic dark tension and humour.

Beautiful, short interactive story made in Melbourne. Likely too twee for a lot of people, but I really like it and am glad it came across from mobile.