tldr videogame curation
melbourne, australia

Platform: Linux

Sub Rosa was a wild ride through the streets of Reservoir Dogs and Heat, and all your friends are there. Now sadly abandoned in early access, the streets are empty. A real shame.

Mechanically quite dated, but a classic of its era. If you didn’t play it back then, this is a really solid remaster. Enemies are bullet-spongey and sometimes track you too well, but it’s still great.

An iOS classic - I spent hours on this back in the day. It’s simple but addictive. You likely have this to thank/blame for infinite runner games.

Go very fast and jump between trucks. Fun movement and a little bit of ‘easy to pick up, hard to master’. Potentially a bit light on content, but it’s cool for what it is.

Seemingly simple concept, but executed basically to perfection: dodge discs. Gets challenging pretty quickly, and scoreboards push you to do better. Fun game.

It’s hard to overstate DOOM’s significance and influence. Revolutionary.

Roguelike classic. Awesome styling and tonnes of replayability. Lots of depth, enough RNG to keep you coming back, and cool secrets. Hard at first, but if you like roguelikes, you know the drill.

Arguably the godfather of the factory game. Why do something in five minutes if you can spend five hours automating it? THE FACTORY MUST GROW.

Kinda cool concept, a city builder as an explicit puzzler. Pretty fun and very chill when you’re not getting frustrated by RNG. For its price, worth a play if you like the look of it.

Kerbal is a game with a specific audience in mind: people into planes/rockets and the freedom to design them. I’m not that person, but the game does what it sets out to do exceedingly well.