tldr videogame curation
melbourne, australia

Platform: Linux

Probably better suited to mobile, but still fun and has the trademark Tomorrow Corp worldbuilding and tone. Addictive, fun, and now a classic. Burn it all.

Really stupid. Really funny. Probably more appropriate as just a mobile game these days though.

Intriguing procedurally generated space puzzle game. Can be confusing and annoying at first & the actual puzzles can be underwhelming, but there’s something really interesting about the presentation.

An intriguing, nihilistic, funny and depressing paperwork simulator. A simple concept thoughtfully & creatively explored.
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A perfect sequel expanding massively on an already brilliant puzzle mechanic. The puzzles are challenging and well designed, but the centrepiece is the plot and specifically the characters.

Short and sweet, Portal has a simple concept which lends itself to all levels of complex puzzles. Nowadays it lives in the shadow of it’s unbelievably good sequel, but the concepts started here.

Immersive, pleasant and engaging - but clearly not for everyone. It’s far richer visually and auditorily than mechanically, but if you need a beautiful walk around, it’s for you.

I played this game for twelve years. It’s very good.