tldr videogame curation
melbourne, australia

Genre: Turn-based strategy (TBS)

Breathes creative new life into rogue-likes by way of deckbuilding and card/turn-based combat. Deep and satisfying, STS was an instant classic and has proved wildly influential (for better or worse).

Artifact was as rewarding as it was deep. RNG was handled well, and over large sample sizes played little part in outcome. Monetisation was misunderstood IMO, and - very sadly - basically rendered the game dead on arrival.

A masterpiece and one of, if not the best Game Boy releases. Way back when Pokémon was still fresh and everything involved was delightful and fun. I chose Squirtle.

Utterly brilliant. Takes everything it learned in its predecessor and does it much better. The concepts driving this game are so ingenious and well executed, I cannot recommend it highly enough.

Behemoth’s crazy, typically absurd & funny take on a simple tactical RPG. Great characters, world and the usual quality animation. Fun with a friend if a little repetitive eventually.

Dark, varied, complex, addictive and unforgiving. If you like turnbased RPGs, just get it - no question. When I first played I could not stop myself from saying aloud “this game is so fucking good.”

An intriguing and dynamic game in the vein of X-COM which is worth the price of entry if at times a little frustrating.

An innovative and unique take on turnbased strategy with tonnes of replayability. Great soundtrack and decent narrative.