Genre: Turn-based strategy (TBS)
A relatively short, and undeniably Tiny version of Darkest Dungeon. Could do with a bit of a QOL uplift, but still very fun and superb value for money. Cute, compelling strategy, and great music.
Hate the visual design, love the game. Scratches the Slay the Spire itch, but with its own compelling & distinct design. Very more-ish, just stick with it through the intense tutorial. Really cool.
Chess with a shotgun. Gets a bit deeper as you play, and deceptively satisfying. Cool packaging of a neat little concept and worth a look.
Well put-together and crazy addictive autobattler slot machine. Obviously hugely RNG dependent, but fun enough to keep coming back.
Very cozy yet addictive little tile strategy/puzzle game. Don’t let its simple primary mechanic(s) fool you - there’s quite a bit to explore here. Very pretty and tightly executed.
Turn-based survival with an insanely cool aesthetic, atmosphere and tone. Foreboding and dread are everywhere, but the game somehow manages to balance with an air of charm, irreverence & humour.
Pretty fun turnbased roguelike which starts really strong & has some promising ideas. Mechanics which could potentially have lots of depth sometimes fall a bit flat ultimately, but worth checking out.
“They don’t make them like they used to.” A true classic, at this point an isometric turn-based RPG. Far from perfect, but a remarkable achievement.
Certainly one of the most influential RPGs of its era. Some of its predecessors frustrations are still present, but almost everything is improved - indeed, the sheer amount to do is enormous.
I’m not usually a huge fan of turn/tile-based X-COM style strategy games, but Othercide’s setting, aesthetic, lore and indeed roguelike aspects hooked me. Has its issues, but absolutely worth a look.