tldr videogame curation
melbourne, australia

Genre: Simulator

A relatively chill and refreshing take on the factory game. Understandably doesn’t have the depth of some of its larger-team contemporaries. Short and a little buggy, but it’s good for what it is.

The hint’s in the title: it’s a clawfishing game. Relaxing, short and chill - it’ll likely make you feeling a little nostalgic about nothing in particular.

Arguably the godfather of the factory game. Why do something in five minutes if you can spend five hours automating it? THE FACTORY MUST GROW.

Really well stylised extraction shooter dripping with atmosphere. Has a bit of a cheaters problem, but nothing close to unplayable. If you’re into the genre, it’s absolutely worth a look.

If you love FMVs or even just film, it’s cool. Extremely strange at first, but if you can stick with it, and it clicks with you, it’s pretty cool. Definitely not for everyone.

Kerbal is a game with a specific audience in mind: people into planes/rockets and the freedom to design them. I’m not that person, but the game does what it sets out to do exceedingly well.

It’s impossible to not describe as Animal Crossing meets Rust, but I think that’s exactly what they’re going for. It’ll be super cool once enough content is in, but it’s already worth a quick look.

Goes from chill to chaos real quick. Super fun, satisfying, beautiful to look at and can get really challenging. Arguably better as a mobile game, but it works either way.

A remnant of its time, when games-with-awkward-controls was a big thing. It’s fun though, if you can get into the silliness of it. Challenging but relatively short in a welcome way.

It’s that game you wheel out (after Beat Saber) when you’re demoing VR for someone who’s never tried it. Does what it needs to do.