Genre: Simulator
Donβt Starve is exceedingly well designed, from its core gameplay to the aesthetics, music and sound. Itβs very challenging, but absolutely full to the brim with content from a great team. Must play.
A classic modern and hugely influential roguelike which will make you love/hate RNG like almost no other. Strikes a great balance of simplicity and underlying complexity. Almost certainly a classic.
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Probably better suited to mobile, but still fun and has the trademark Tomorrow Corp worldbuilding and tone. Addictive, fun, and now a classic. Burn it all.
An intriguing, nihilistic, funny and depressing paperwork simulator. A simple concept thoughtfully & creatively explored.
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Beautiful and sad. Well designed, minimal & stylised visuals with no UI to interrupt the immersion throughout a relatively short experience.
While it may be better suited to mobile these days, World of Goo is a great puzzle/bridge-building game with a simple mechanic it explores well.
A seminal masterpiece that took the world by storm with good reason. I spent thousands of hours in Minecraft; a game for me about exploring creativity within tight restriction. Must play.