Genre: Simulator
An unassuming and simple game with tonnes of replayability.
Short but utterly brilliant. Go in blind, but be prepared for a very strange, funny and unique experience.
An intriguing and dynamic game in the vein of X-COM which is worth the price of entry if at times a little frustrating.
Probably better suited to a mobile game these days, but extremely pleasant and a fun way to work your way through calmness to eventual OCD-like anxiety.
Tactical RPG storyboard with fantastic characters, artstyle and music. Quite challenging at times, which fits with its dramatic, larger than life tone. Doesnβt outstay itβs welcome. Really good.
Donβt Starve is exceedingly well designed, from its core gameplay to the aesthetics, music and sound. Itβs very challenging, but absolutely full to the brim with content from a great team. Must play.
A classic modern and hugely influential roguelike which will make you love/hate RNG like almost no other. Strikes a great balance of simplicity and underlying complexity. Almost certainly a classic.
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Probably better suited to mobile, but still fun and has the trademark Tomorrow Corp worldbuilding and tone. Addictive, fun, and now a classic. Burn it all.
An intriguing, nihilistic, funny and depressing paperwork simulator. A simple concept thoughtfully & creatively explored.
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