tldr videogame curation
melbourne, australia

Genre: Simulator

Behemoth’s crazy, typically absurd & funny take on a simple tactical RPG. Great characters, world and the usual quality animation. Fun with a friend if a little repetitive eventually.

An unassuming and simple game with tonnes of replayability.

Short but utterly brilliant. Go in blind, but be prepared for a very strange, funny and unique experience.

An intriguing and dynamic game in the vein of X-COM which is worth the price of entry if at times a little frustrating.

Probably better suited to a mobile game these days, but extremely pleasant and a fun way to work your way through calmness to eventual OCD-like anxiety.

Tactical RPG storyboard with fantastic characters, artstyle and music. Quite challenging at times, which fits with its dramatic, larger than life tone. Doesn’t outstay it’s welcome. Really good.

Don’t Starve is exceedingly well designed, from its core gameplay to the aesthetics, music and sound. It’s very challenging, but absolutely full to the brim with content from a great team. Must play.

A classic modern and hugely influential roguelike which will make you love/hate RNG like almost no other. Strikes a great balance of simplicity and underlying complexity. Almost certainly a classic.

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Probably better suited to mobile, but still fun and has the trademark Tomorrow Corp worldbuilding and tone. Addictive, fun, and now a classic. Burn it all.