tldr videogame curation
melbourne, australia

Genre: Shooter

A really solid, fun foundation, but clearly a year or two away from completion. Core systems are either underutilised or entirely absent. Undeniably gorgeous if you can run it.

It’s wickedly fun, no doubt about it. Frenetic, insane combat like the one that came before it. But I can’t help but feel it’s a little too self-aware now, and may have edged into genuine cheese.

Potentially the best Fallout game. Potentially one of the best RPGs. Just play it.

It is a Far Cry game. You get what you expect. I’m bored of it and this does nothing to turn that around.

The GTA i played most as a kid. Improves on everything in its predecessor.

The juggernaut that is GTA V is of course grander in ambition and scale, but I still think this is a better game. Cars handle a little strange at times, but everything else here is a masterclass.

Has aged relatively well, but is obviously far simpler and indeed… quite easy. Humble beginnings for what grew into a lumbering titan of the industry.

Stress Level Zero’s opening act before they got stuck into Boneworks. Addictive gameplay loop and cool setting - definitely worth testing a new VR setup on.

I’m not entirely sure why this exists. Seemed kind of intriguing at first, but became painfully laborious almost immediately. Worth a play if you’re obsessed with the franchise, but not otherwise.

Fascinating and complex systemic game design, executed extremely well. The systems allow for virtually endless emergent scenarios amongst the rewarding exploration and fun, chaotic combat