tldr videogame curation
melbourne, australia

Genre: Indie

Really clever deduction point-n-click puzzler that has you deciphering languages across a pretty world for around seven hours. Not a new concept, but manages to strike a simple, satisfying balance between intuitive and challenging. Wish it didn’t give away so much sometimes, but still very cool.

Simple but charming & chaotic party game with warm, wonderful graphics and characters. Could have easily been a derivative Gang Beasts or Fall Guys clone, but its creative maps and modes quashes that immediately to forge a uniquely endearing identity of its own.

The fundamental mechanic is clever and jaw-droppingly pulled off. The visuals are lovely, puzzles mostly fun, never too challenging and satisfying to complete. It doesn’t matter much, but the characters & story aren’t particularly memorable (unless you count some pretty cringey dialog). Overall a pleasant and worthwhile experience.

Supergiant has provided an update on the much anticipated Hades II. Early Access is set for Q2 2024, and a limited technical test is planned. Much like the first one, major updates post-launch to expand content and story. Can’t wait.

Experimental food sandbox with ridiculous graphics and a focus on a e s t h e t i c s. The lack of significant objectives, and at times unintuitive controls certainly won’t be for everyone, but if you’re up for messing around, it’s a satisfying & delightful time.

New DLC for The Case of the Golden Idol has been released, which is a good opportunity to shout out what was one of the best, most slept on releases of 2022. It’s called The Lemurian Vampire and it I can’t wait to get stuck into it. And if you like detective games and haven’t played Golden Idol, what are you waiting for?

A bit buggy at launch, but an undoubtedly pretty and exceptionally satisfying Vampire Survivors-like. Think it will benefit hugely from updates, adding more build options - but very fun already.

Honestly surprising it took as long as it did for this game to happen. Third person, Foddian, Twitch-bait. Not my thing, but it fills a hole in the market and meets expectations. The (since replaced) asset-flip stuff was p bad.

Creatively presented indie platformer with super fast, fluid and rewarding movement. The art direction and animations are unique and very well done. Bosses are great, difficulty spikes a bit oddly.

Expands on everything from the first one, and fixes some of the annoyances. Short, sweet and super sick - play it before it gets banned in Australia, like the first one. #FREEUZZI 🚬