tldr videogame curation
melbourne, australia

Genre: Indie

A simple but unique puzzle platformer which may seem gimmicky but is actually quite good, if a little buggy.

I’d recommend this to anyone who played the original way back in the day. Nowadays this doesn’t stand up too well, but if you’re able to get some nostalgia from it, it does the job.

Don’t Starve is exceedingly well designed, from its core gameplay to the aesthetics, music and sound. It’s very challenging, but absolutely full to the brim with content from a great team. Must play.

High skill-ceiling platformer that starts out easy and steadily ramps up. Controls are a bit slippery which can take some getting used to, but will be enjoyed by fans of competitive speed platforming.

The first and likely last masterpiece by Phil Fish. The amount of attention to detail and care that went into this game is crazy. A simple mechanic well explored and executed - a must play.

An innovative and unique take on turnbased strategy with tonnes of replayability. Great soundtrack and decent narrative.

A classic modern and hugely influential roguelike which will make you love/hate RNG like almost no other. Strikes a great balance of simplicity and underlying complexity. Almost certainly a classic.

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