tldr videogame curation
melbourne, australia

Genre: Indie

You play a cat in a robot suit. That should be enough, but the game is actually solid. Simple, funny, full of homages, tight controls and good level design. It’s pretty short, but worth your time.

(Reviewed during alpha.) A modern interpretation of Pokémon as an MMO. Runs extremely well, is pretty adorable and relaxing to play. One to watch as content is added.

Great Instadeath platformer with cool graphics, cool music and a surprisingly addictive story. Does a good job of grounding mechanics in the plot. Can be frustrating at times, but overall pretty good.

Early Access single or multiplayer third-person shooter roguelike. Done extremely well so far, even more fun with friends. Great music. Feel like the maps need to come alive a bit more.

Prone to performance issues and bugs for some but brilliant for me. Wonderfully executed exploration game with gorgeous visuals, inventive UI (or lack thereof). Just wish it had a bit more motivation.

A fast and ridiculously satisfying, simple beat-em-up. Aesthetic is gorgeous - music is even better. Short game, but worth the price of entry.

Baba is clever. Painfully clever. Really simple concept taken to really inventive heights. Music is great too. If you like puzzle games, this is a must-play.

Uncompromising and obtuse, but intriguing enough to demand going a little deeper. Super atmospheric and great visuals. A little tedious and simplistic overall, but worth a shot.

Procedurally generated rouge-lite with a unique and brilliant art style. A little cryptic to start with but eventually addictive gameplay, if a little simplistic/shallow.

Slow and relaxing with great art and music. Spikes in difficulty felt a little artificial at times. Probably worth a play, but you certainly need to be in the mood.