tldr videogame curation
melbourne, australia

Genre: Indie

The expectedly unexpected and magical from Keita Takahashi again. Won’t be for everyone but I found it adorable, funny and just long enough to not outstay its welcome.

Stylised, super cool aesthetic and a cool setting/story. Movement feels (probably deliberately) a bit clunky to me, Suffers from the variation a roguelike desperately needs, and camera is a struggle.

Absurd, funny and clever. You’ll immediately know if you’re gonna like this game. I found it a great exploration of a single, seemingly simple idea.

The world of Sludge Life may be small, but it’s unique, fresh and memorable. Awesome art style, music and characters. Come for the graff and smokes, stay for the vibes. 🛹

Slick, responsive and addictive - an absolute must-have for VR. Check out BeastSaber for mods, namely custom songs.

VR essential. Incredibly addictive. I love everything about this: the mechanic, the sound, the art style - fucking cool.

Stylish, frenetic, satisfying and addictive. Combat is like a puzzle; often requiring multiple runs through a room to find routes that enable effective & efficient rotation through pickups. Very fun.

Very exciting early access roguelike absolutely brimming with potential. Wish the movement was a bit more fluid, but is still very satisfying. Expectedly has a long way to go, but is one to watch.

Really creative mechanically, combining classic pinball with topdown bullethell ‘combat’. Visuals are great, is music too - but like the game itself can get a bit repetitive. Worth it for the concept.

Beautiful, short interactive story made in Melbourne. Likely too twee for a lot of people, but I really like it and am glad it came across from mobile.