Genre: Indie
All layers of presentation are brilliant in this uber-dark (verging on edgy) souls-inspired metroidvania, but often I felt it leans too hard into its tone. Difficulty can be pretty cheap at times.
Decent little platformer with some promising concepts, but I wish it took them a bit further. Also wish you could skip dialog.
A sad remnant of a promising game which languished in development hell resulting in an eventual complete redesign for the worse. I had a great time in its alpha, but this is no longer that game.
Incredible writing, unique approach to RPG elements with hilarious and dank, nihilist atmosphere. Truly an extraordinary game. Absolutely a must play.
I’m almost getting tired of saying “Supergiant does it again” but it’s true. They turn their incredible skill toward roguelikes here, while maintaining all their patented quality, and absolutely nail it.
John Woo/Wick with bananas. Fun and fluid mechanics with an unexpectedly engaging story.
Interesting roguelike with some cool ideas and nice art. If you really, really want to play more roguelikes, it’s worth a look, but could do with more content.
You play a cat in a robot suit. That should be enough, but the game is actually solid. Simple, funny, full of homages, tight controls and good level design. It’s pretty short, but worth your time.
(Reviewed during alpha.) A modern interpretation of Pokémon as an MMO. Runs extremely well, is pretty adorable and relaxing to play. One to watch as content is added.
Great Instadeath platformer with cool graphics, cool music and a surprisingly addictive story. Does a good job of grounding mechanics in the plot. Can be frustrating at times, but overall pretty good.