Genre: Indie
Extremely promising during beta, and remains modest (but never dull) at release. A good example of how to take on soulslikes, with great atmosphere & fresh ideas, but often clunky and repetitive.
I’m not usually a huge fan of turn/tile-based X-COM style strategy games, but Othercide’s setting, aesthetic, lore and indeed roguelike aspects hooked me. Has its issues, but absolutely worth a look.
Devolver are crazy, man. Love ‘em.
A surreal sojourn through a psychedelic natural museum. Won’t be for everyone, but a fun little experience.
It’s as if someone said “what if Firewatch was a sandbox survival?” And… it’s kinda cool. Visually beautiful and very inviting. Lots of promise, so will watch the roadmap.
“Subnautica in space” wouldn’t be fair - some aspects are a lot more tedious and limiting, but it’s still a super fun & engaging survival game dedicated to humour and environmental storytelling.
Interesting and fun take on this kind of 2d platformer. Movement and combat are fun and satisfying, and puzzles are pretty clever. Short but definitely worth it.
Really cool game. Interesting roguelike with a great setting, characters and indeed artstyle. Definitely worth playing, just a shame the multiplayer is so… strange and clunky.
Was super excited to jump into this intriguing and excellently crafted Bladerunner-esque world, but soon felt a bit underwhelmed by the gameplay loop. Still a fun (and huge) world to explore.
A simple idea executed remarkably well. A calm, satisfying and clever puzzle game which left me wanting more.