Genre: Indie
Fantastic music and gorgeous noir visuals accompany an existential detective point-n-click puzzler examining pretty heavy themes. A few softlock bugs at launch, but overall a cool, ambitious game.
An epileptic, sludgey LSD trip packaged into an insanely stylised, hyperactive and frenetic roguelike shooter. Punishing in more ways than one, but intriguing and challenging.
A wildly impressive mix of survival, creative building, exploration & combat primarily developed by five people. Valheim manages to find and maximise the special sauce within all of its components.
Incredibly tight, fast, minimal and punishing singleplayer shooter - made all the more addictive by friend leaderboards and immediate restarts. Small in scope but huge in delivery and fun.
A whimsical perceptual puzzler full of smart ideas. It’s just long enough, with its brevity perfectly exploring its core concepts and ultimately satisfying greatly. Very impressive.
Deckbuilding… reverse-tower-defence… strategic… dungeoncrawler… roguelite? Hard to describe but wickedly clever. Polished, fun, challenging & very addictive. Set to be a classic - play it.
Beautiful and slightly mind-bending at times. Fantastic music, writing and VO. Controls can be a bit janky, and puzzles feel a bit directionless in the middle acts, but overall very, very good.
A unique & interesting take the genre, attempting to link the difficulty of wilderness, survival, adaption & even evolution with gameplay. The result is obtuse and at times painful, but I respect it.
I am not good at driving games but I was dying to play this. Indeed I was very bad at it, but very much enjoyed the masterfully crafted artstyle and way it lovingly communicates the… art of rally.