Genre: Indie
Max Payne DOOM Tony Hawk. Super fun; cool little setting and story, nice presentation, and makes you feel better than you probably are. Feels a bit weird at first but doesn’t take long to get used to.
Vampire Survivors + SNKRX. Really clever, solving some problems other games in neighbouring genres suffer from. Not a huge fan of the art and stuff, but it doesn’t really matter.
Hate the visual design, love the game. Scratches the Slay the Spire itch, but with its own compelling & distinct design. Very more-ish, just stick with it through the intense tutorial. Really cool.
A really fun balance of roguelike dungeon crawling and Animal Crossing colony sim inside a slick package of stunning art and great music. Bit buggy at launch, but still great and ripe for expansion.
Lovingly crafted and it shows - Stray is poetic and touching. Looks and sounds gorgeous, as well as providing a chuckle or two. Fantastic world building. Puzzles are simple but not mind-numbing. 🐈
After being ready to dismiss this as a cash-in on Vampire Survivor’s success, I’ve been proven mostly wrong and pleasantly surprised. Reminiscent of Crimsonland, this takes the more active angle.
Pretty special game. Great art and music delivers a really unique concept. A good example of the strength of the medium, where gameplay is married to the narrative nicely. Super cool.
Everything about this seems like it should be amazing, but for me it somehow falls short and is less than the sum of its parts. Movement less slippery and combat more engaging would go a long way.
Chess with a shotgun. Gets a bit deeper as you play, and deceptively satisfying. Cool packaging of a neat little concept and worth a look.
Combine cards into new ones, earn gold, buy card packs, start a village and survive as long as you can. Starts off chilled and cosy but can get hectic and challenging.