Genre: Indie
A frightfully creative and talented use of VR, which wouldn’t be half as good on traditional platforms. This is a really, really impressive experience and arguably a VR must play.
A short narrative piece with minimal gameplay, heavily driven by Cohen-brothers-esque dialogue and tense introspection. The character assets felt a bit tonally out of place, but otherwise super solid.
Very cozy yet addictive little tile strategy/puzzle game. Don’t let its simple primary mechanic(s) fool you - there’s quite a bit to explore here. Very pretty and tightly executed.
Fantastic music and gorgeous noir visuals accompany an existential detective point-n-click puzzler examining pretty heavy themes. A few softlock bugs at launch, but overall a cool, ambitious game.
An epileptic, sludgey LSD trip packaged into an insanely stylised, hyperactive and frenetic roguelike shooter. Punishing in more ways than one, but intriguing and challenging.
A wildly impressive mix of survival, creative building, exploration & combat primarily developed by five people. Valheim manages to find and maximise the special sauce within all of its components.
Incredibly tight, fast, minimal and punishing singleplayer shooter - made all the more addictive by friend leaderboards and immediate restarts. Small in scope but huge in delivery and fun.
A whimsical perceptual puzzler full of smart ideas. It’s just long enough, with its brevity perfectly exploring its core concepts and ultimately satisfying greatly. Very impressive.
Deckbuilding… reverse-tower-defence… strategic… dungeoncrawler… roguelite? Hard to describe but wickedly clever. Polished, fun, challenging & very addictive. Set to be a classic - play it.