tldr videogame curation
melbourne, australia

Genre: Arcade

It’s a rhythm-based shooter which means you’ll have to be kinda-into the music, and be willing to concentrate that hard. Achieves what it sets out to, and from the trailer you’ll know if it’s for you.

An iOS classic - I spent hours on this back in the day. It’s simple but addictive. You likely have this to thank/blame for infinite runner games.

The hint’s in the title: it’s a clawfishing game. Relaxing, short and chill - it’ll likely make you feeling a little nostalgic about nothing in particular.

Seemingly simple concept, but executed basically to perfection: dodge discs. Gets challenging pretty quickly, and scoreboards push you to do better. Fun game.

Roguelike classic. Awesome styling and tonnes of replayability. Lots of depth, enough RNG to keep you coming back, and cool secrets. Hard at first, but if you like roguelikes, you know the drill.

Another Minecraft spin-off with, sadly for me, barely any emphasis on creativity. Clearly targeted at children, so it’s hard to come down hard on, but I found it repetitive and unrewarding.

Absolutely love the artstyle and palette of this little Bomberman-like. It adds its own mechanics & flavour, and at times is fun, but generally the story is pretty redundant and overall not amazing.

It’s that game you wheel out (after Beat Saber) when you’re demoing VR for someone who’s never tried it. Does what it needs to do.

Loses some of the fat of its predecessor, and takes a bunch from DOOM (2016). Undoubtedly fun, but cringey dialogue and characters can sometimes make it a bit hard.

A very arcadey gamejam entry with waves of enemies and online leaderboards - simple, addictive, fun and clever. Can’t help but like the silly, punny title and theme too.