tldr videogame curation
melbourne, australia

Stylised, super cool aesthetic and a cool setting/story. Movement feels (probably deliberately) a bit clunky to me, Suffers from the variation a roguelike desperately needs, and camera is a struggle.

Absurd, funny and clever. You’ll immediately know if you’re gonna like this game. I found it a great exploration of a single, seemingly simple idea.

A visually spectacular and bloody journey through 13th Century Japan. Complimented by great characters, passable story and, more than anything, combat so satisfying you’ll ignore its standard openworld stuff.

Harrowing and emotionally challenging, a game has never left me feeling the way I did as I stared through tears at the credits of The Last of Us Part II. This is a masterpiece I love so much, but may never play again.

One of if not the best 2D platformers ever (likely biased by my childhood). Amazing music, art, level design and controls. Masterpiece.

The world of Sludge Life may be small, but it’s unique, fresh and memorable. Awesome art style, music and characters. Come for the graff and smokes, stay for the vibes. 🛹

A fantastic 10-15 minute experience, with impressive art considering its gamejam roots. A typically strange story and game from Mullins, with his classic dark tension and humour.

Full of confidence and style, this game knows what it wants to do, and for most, probably achieves it gloriously. Personally, while it had its moments, unless you’re partial to the anime tropes, pretty painful. I’ll likely try again at some point.

Valve (finally) throw down the gauntlet. Alyx changes the VR landscape and is truly a masterpiece; sound, level, visual, game design and story are all top notch. Will not be surpassed for some time.

Perfectly distilled and refined Animal Crossing. Absolutely love the art style, world and music. Loved getting creative, making friends and making the island my own. Could have done with some UX love.