tldr videogame curation
melbourne, australia

A whimsical and charming puzzle/exploration which feels like a gamejam concept dialled and polished up to 11. Has a fantastic and unique core mechanic which is used to great extent. Cute, fun & smart.

As heartfelt and charming to play as it is to look at. Warm, cosy and quintessentially British, I Am Dead is a exploration/puzzle game with a unique mechanic and ruminations on community.

A stellar albeit hyper-minimal discovery & adventure game with surprising emotional depth. Beautifully crafted, relaxing and immersive. Fantastic visual design, sound design and music.

Significantly more polished and refined than its predecessor, but no less charming and creepy. Has frustrating moments, but overall a fantastic, memorable experience. Play the original first.

Won’t be for everyone, with an arguably repetitive gameplay loop, but I found it to not outstay its welcome and love it. A surreal squirrel mystery puzzler, surely showing its love of Firewatch.

Had been waiting for this for years and it didn’t disappoint. Wildly impressive, funny, clever and very satisfying. Music and sound design are great. Can be challenging but never outstays its welcome.

While not for me, a remarkable technical feat in many ways. Absolutely gorgeous, so expectedly demanding, especially in VR where things can get a bit janky.

As simple as they come, but strangely hypnotic and addictive. Love it. Sadly I am still fat IRL.

Really cute & wholesome little adventure game. Artstyle is great, writing is solid, gameplay loop is addictive and fun. Alba is a really great, relaxing excursion which can be finished in one sitting.

Pretty fun turnbased roguelike which starts really strong & has some promising ideas. Mechanics which could potentially have lots of depth sometimes fall a bit flat ultimately, but worth checking out.