tldr videogame curation
melbourne, australia

Liked

The first and likely last masterpiece by Phil Fish. The amount of attention to detail and care that went into this game is crazy. A simple mechanic well explored and executed - a must play.

An innovative and unique take on turnbased strategy with tonnes of replayability. Great soundtrack and decent narrative.

A classic modern and hugely influential roguelike which will make you love/hate RNG like almost no other. Strikes a great balance of simplicity and underlying complexity. Almost certainly a classic.

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Short, slow and memorable; Gone Home is somewhat overhyped, but important and well designed regardless. Best to go in absolutely blind.

Very creative and fun, Episode is varied and a great example of Valve being in the zone. A great albeit tantalising ā€œconclusionā€ evidently leaving the world wanting more. Google and read ā€œEpistle 3ā€!

An instant classic that dared to expand the lore of its predecessor to intriguing depths and flex how physics can be fun in videogames. Virtually flawless game design.

The one that changed the game. The impact of Half-Life is immeasurable, but Iā€™ll always look back and be thankful for that intro train sequence, knowing that all the new games I like learned from it.