Liked
An unassuming and simple game with tonnes of replayability.
Takes all the best foundations from Souls and dials up the speed & aggression. Absolutely inspired and masterfully pulled off. Incredible setting, world design, story and of course combat. Masterpiece, close to perfection.
I have no idea how Nintendo did this. It takes mechanics and gamedesign inspiration from all over the industry, and improves on basically all of them. Constantly impressive and gratifying - one of the best games ever made.
On the surface cute and fun, but ultimately a warm, sad story of anxiety and alienation. Slow at times, but witty and great to look at. Wonderful atmosphere, music and writing.
Technical niggles are easy to overlook when a game is this lovingly crafted, heart-warming and - at the time - unique. An absorbing and emotional triumph from Ueda and team. Masterpiece.
A spiritual successor to LIMBO, taking everything they’re good at and doing it better. Puzzles, art direction, sound design, environmental storytelling. INSIDE is dark, unexpected and brilliant.
Thrilling combat punctuates a fun, well-told, gripping adventure. Naughty Dog throw down the gauntlet on set pieces, and deliver a wild ride through glorious vistas alongside great characters and writing.
Short but utterly brilliant. Go in blind, but be prepared for a very strange, funny and unique experience.
My favourite from the Frictional Games team. SOMA isn’t traditionally horrifying, but it’s full of dread and scary atmosphere. Brilliant and thought-provoking existential story.
SUPERHOT SUPERHOT SUPERHOT SUPERHOT SUPERHOT SUPERHOT SUPERHOT SUPERHOT IS THE MOST INNOVATIVE SHOOTER I’VE PLAYED IN YEARS SUPERHOT SUPERHOT SUPERHOT SUPERHOT SUPERHOT SUPERHOT SUPERHOT