tldr videogame curation
melbourne, australia

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DICEOMANCER stands out amongst roguelike deckbuilders with bold, creative mechanics, including the enigmatic One Dice - no spoilers, but it’s game-changing. Strategic mana management and class variety keep gameplay fresh, while its tense progression system adds challenge. All that with fresh and gorgeous art makes DICEOMANCER a must-play for fans of the genre.

Damn. Mouthwashing is a harrowing triumph of psychological horror, blending PS1-inspired visuals with an unnervingly muffled soundscape over its 2-3 hour playtime. Its non-linear narrative masterfully reveals layers of dread, humanity, and despair. A haunting, unforgettable existential exploration of responsibility and guilt through the darkest corners of the soul.

[Early access] Path of Exile 2 is a bold next step for the ARPG genre. With intricate - at times overwhelming - buildcrafting, refined combat, and a robust, creative endgame, it’s a rich, engrossing experience. Classes feel well defined, more deliberate combat is rewarding, and its dark atmosphere, boss fights and drive for one-more-map keep you hooked. It’s going to be great to watch this develop toward full release.

You’ll know if you’ll like Ballionaire immediately, and if you’re anything like me, be hooked shortly thereafter. The premise is simple: pachinko roguelite. But the eventually chaotic, physics-based design rewards experimentation and creativity, letting you craft overpowered ‘builds’. It’s easy to pick up but brimming with depth, and almost exploitatively satisfying.

SULFUR is a roguelite extraction shooter that offers surprisingly tight gunplay, inventive weapon customisation and an awesome, striking artstyle. Though not everything fully clicks, it’s a fun, amusing and engaging experience that oozes passion and creativity. It’s just super cool.

PROXIMATE is a brilliant blend of cosmic horror, corporate satire and very clever gamedesign. The navigation mechanic ramps up the tension, complemented by sharp writing and immersive sound design. Short but impactful, it’s a funny, haunting experience that lingers.

A triumph for platforming fans, blending nostalgia with fresh and ridiculously creative mechanics. Team Asobi’s clever level design and charming PlayStation callbacks make for smile after smile. A polished, joyous, heartwarming adventure that’s hard to put down.

Lucas Pope’s Moida Mansion is a retro-inspired, hyper-stylistic, first-person adventure that’s free to play in your browser. Set in a spooky mansion, you must rescue friends while dodging a lurking “monsta.” It’s a massive throwback to my time growing up with LCD handheld games - that boot screen really took me back! It’s short but satisfyingly tense, offering a fresh spin on Pope’s knack for puzzle design - perfect for a quick escape around Halloween - even if it doesn’t reach the depth of his more substantial work.

[Early Access] Windblown brings Hades-style combat and Dead Cells’ progression into a fresh 3D roguelike package. Super fast-paced and responsive gameplay makes for satisfying combat, the world is cool, items and unlocks are fun, and co-op is awesome. The potential is clear, as it evolves through early access, and fans of the genre are guaranteed to appreciate its smooth mechanics and solid challenge.

Fish, sell, upgrade, dress-up: simple enough, but there’s a quiet charm here that’s hard to resist. Just you and a few strangers, casting lines and chatting if you feel like it - the exact right kind of lowkey. No pressure, just good vibes, plenty of fish, and maybe even a new friend.