Liked
Stress Level Zero’s opening act before they got stuck into Boneworks. Addictive gameplay loop and cool setting - definitely worth testing a new VR setup on.
Fascinating and complex systemic game design, executed extremely well. The systems allow for virtually endless emergent scenarios amongst the rewarding exploration and fun, chaotic combat.
Stunningly authentic tone, visuals, sound and music. If you liked the old Prince of Persia style action/platforming/puzzles, this is almost a must-play. It’s short, but doesn’t outstay its welcome.
I’m not usually a huge fan of turn/tile-based X-COM style strategy games, but Othercide’s setting, aesthetic, lore and indeed roguelike aspects hooked me. Has its issues, but absolutely worth a look.
A surreal sojourn through a psychedelic natural museum. Won’t be for everyone, but a fun little experience.
It’s as if someone said “what if Firewatch was a sandbox survival?” And… it’s kinda cool. Visually beautiful and very inviting. Lots of promise, so will watch the roadmap.
“Subnautica in space” wouldn’t be fair - some aspects are a lot more tedious and limiting, but it’s still a super fun & engaging survival game dedicated to humour and environmental storytelling.
Interesting and fun take on this kind of 2d platformer. Movement and combat are fun and satisfying, and puzzles are pretty clever. Short but definitely worth it.
Really cool game. Interesting roguelike with a great setting, characters and indeed artstyle. Definitely worth playing, just a shame the multiplayer is so… strange and clunky.
Gorgeous and lovingly crafted. Some of the best-in-class gunplay. Tonnes of content now, even a little overwhelming. Needs work on the new/returning player experience, but fun if you can push through.