tldr videogame curation
melbourne, australia

Liked

Fun game. Gorgeous setting and a pretty good story. Has some pacing issues, but one of if not the best AC games. Just wish it was a little harder.

At the time, a very exciting game. Lots of fun, if a little padded out by repetition and trailing sequences. An interesting story, decent (albeit repetitive) combat, decent movement. Great soundtrack.

Remember when Valve teased new Portal content? And it was a bridge constructor? FeelsBadMan. On its merits though, this is a great little puzzle game. Relaxing, challenging, and allows for creativity.

Refreshingly honest and polished little narrative physics game reminiscent of Katamari Damacy. Adorable visuals, music, characters and writing.

Stress Level Zero’s opening act before they got stuck into Boneworks. Addictive gameplay loop and cool setting - definitely worth testing a new VR setup on.

Fascinating and complex systemic game design, executed extremely well. The systems allow for virtually endless emergent scenarios amongst the rewarding exploration and fun, chaotic combat.

Stunningly authentic tone, visuals, sound and music. If you liked the old Prince of Persia style action/platforming/puzzles, this is almost a must-play. It’s short, but doesn’t outstay its welcome.

I’m not usually a huge fan of turn/tile-based X-COM style strategy games, but Othercide’s setting, aesthetic, lore and indeed roguelike aspects hooked me. Has its issues, but absolutely worth a look.

A surreal sojourn through a psychedelic natural museum. Won’t be for everyone, but a fun little experience.

It’s as if someone said “what if Firewatch was a sandbox survival?” And… it’s kinda cool. Visually beautiful and very inviting. Lots of promise, so will watch the roadmap.