tldr videogame curation
melbourne, australia

Liked

At the micro, QOL level: more of the same but better. At the macro: a bit strangely paced and lacks some of the motivational drive. Absolutely worth a play, but I was just a little disappointed.

You’re a seed powered by selectable upgrades, going deeper & deeper to find water. Clever, relaxing and fun for a short while, which is all you need from a gamejam entry. Clearly designed for mobile, but worth checking out on anything.

A frightfully creative and talented use of VR, which wouldn’t be half as good on traditional platforms. This is a really, really impressive experience and arguably a VR must play.

Very cozy yet addictive little tile strategy/puzzle game. Don’t let its simple primary mechanic(s) fool you - there’s quite a bit to explore here. Very pretty and tightly executed.

Fantastic music and gorgeous noir visuals accompany an existential detective point-n-click puzzler examining pretty heavy themes. A few softlock bugs at launch, but overall a cool, ambitious game.

I wish there were more truly co-op games like this. I could have done without all the cutscene interruptions, but almost everything else makes up for it. Lovingly crafted and quite funny at times.

A wildly impressive mix of survival, creative building, exploration & combat primarily developed by five people. Valheim manages to find and maximise the special sauce within all of its components.

Incredibly tight, fast, minimal and punishing singleplayer shooter - made all the more addictive by friend leaderboards and immediate restarts. Small in scope but huge in delivery and fun.

An influential masterclass in the application of atmosphere and subtlety. Beautiful, powerful, surprising and mesmerising - Journey is a must play.

A whimsical perceptual puzzler full of smart ideas. It’s just long enough, with its brevity perfectly exploring its core concepts and ultimately satisfying greatly. Very impressive.