tldr videogame curation
melbourne, australia

Liked

Fast and well-polished roguelike that revels in letting the player break the game. Very satisfying and addictive, and even more fun with friends. Great value - just get it.

Starts off small in scope, but somehow just keeps expanding and delighting. Great characters, art, music and satisfying gameplay loop/s. Constantly surprising and funny.

I’m very bad at & never really liked driving games, but this is fun. Arcadey, but lots of depth and customisation for those interested. The open world approach is super cool, and there’s lots to do.

A simplified and more arcadey MH:W. Combat feels a bit more dynamic, navigation and traversal is easier/better, story is still mediocre. A good port considering its origins, and a pretty good game.

Fun and creative little puzzle game with great art - perhaps shorter than some would like, but a cool game exploring its base concept nicely nonetheless.

Almost impenetrably opaque to begin with, but if you can stick with the overwhelming UI & novel concept, it’s phenomenally creative and impressive. Super expressive, crazy-high skill ceiling. Awesome.

Another wonderful, creative & clever game from a solo dev. An addictive autobattler with tonnes of replayability. Quick to get started, but lots of depth to explore. A must play for fans of the genre.

A lot of Nioh buildcrafting stuff has been simplified, some new stuff has been added. Morale system is clever, forcing further exploration. Combat is very satisfying. Story is passable. Good game.

Cleverly expands on what Obra Dinn did with the genre while painting a gripping story. Doesn’t waste your time or rely on gamey logic. Extremely hard to pull off, but it’s been done wonderfully here.

A peaceful and tactile puzzle game aimed at those who love things neat, tidy & organised. For the most part quite zen & intuitive, but solutions or controls can sometimes be a bit finnicky.