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SULFUR is a roguelite extraction shooter that offers surprisingly tight gunplay, inventive weapon customisation and an awesome, striking artstyle. Though not everything fully clicks, it’s a fun, amusing and engaging experience that oozes passion and creativity. It’s just super cool.
PROXIMATE is a brilliant blend of cosmic horror, corporate satire and very clever gamedesign. The navigation mechanic ramps up the tension, complemented by sharp writing and immersive sound design. Short but impactful, it’s a funny, haunting experience that lingers.
A triumph for platforming fans, blending nostalgia with fresh and ridiculously creative mechanics. Team Asobi’s clever level design and charming PlayStation callbacks make for smile after smile. A polished, joyous, heartwarming adventure that’s hard to put down.
Lucas Pope’s Moida Mansion is a retro-inspired, hyper-stylistic, first-person adventure that’s free to play in your browser. Set in a spooky mansion, you must rescue friends while dodging a lurking “monsta.” It’s a massive throwback to my time growing up with LCD handheld games - that boot screen really took me back! It’s short but satisfyingly tense, offering a fresh spin on Pope’s knack for puzzle design - perfect for a quick escape around Halloween - even if it doesn’t reach the depth of his more substantial work.
[Early Access] Windblown brings Hades-style combat and Dead Cells’ progression into a fresh 3D roguelike package. Super fast-paced and responsive gameplay makes for satisfying combat, the world is cool, items and unlocks are fun, and co-op is awesome. The potential is clear, as it evolves through early access, and fans of the genre are guaranteed to appreciate its smooth mechanics and solid challenge.
Fish, sell, upgrade, dress-up: simple enough, but there’s a quiet charm here that’s hard to resist. Just you and a few strangers, casting lines and chatting if you feel like it - the exact right kind of lowkey. No pressure, just good vibes, plenty of fish, and maybe even a new friend.
From Tom van den Boogaart of the Sokpop Collective, masters of short but often dense indie titles, Grunn may look tailor-made for gamedev Twitter gifs, but it’s… actually good! Beneath its quirky, relaxing gardening sim veneer lies a well-designed mystery with multiple paths, secrets, and great vibes.
In Egg Squeeze, one embarks on a journey that mirrors the human condition. Balancing fragility and strength, desire and restraint. The egg, a symbol of potential, demands our patience, our steady hand. Yet, in the moment of release, we confront our own mortality. It is not merely a game; it is a dialogue between player and object, an inquiry into control, vulnerability, and the very nature of existence. Each squeeze, an act of trust. Each fracture, a reflection of our inherent limitations. Memento mori. Egg.
I recently revisited N++, and it’s still awesome. Truly an OG, its fast-paced, minimalist platforming with smooth controls and addictive, challenging levels require precision and foster mastery. Its sleek, uncompromising design, tight gameplay and community focus make for an all-time classic.
Tiny Glade is a charming, stress-free diorama builder where creativity is not constrained by resources, farming, or survival. Its beautiful visuals and tactile building mechanics are impressively executed, making it feel cosy and satisfying. A great option for a relaxing Sunday.