tldr videogame curation
melbourne, australia

FYI

Really well stylised extraction shooter dripping with atmosphere. Has a bit of a cheaters problem, but nothing close to unplayable. If you’re into the genre, it’s absolutely worth a look.

If you love FMVs or even just film, it’s cool. Extremely strange at first, but if you can stick with it, and it clicks with you, it’s pretty cool. Definitely not for everyone.

Kinda cool concept, a city builder as an explicit puzzler. Pretty fun and very chill when you’re not getting frustrated by RNG. For its price, worth a play if you like the look of it.

Kerbal is a game with a specific audience in mind: people into planes/rockets and the freedom to design them. I’m not that person, but the game does what it sets out to do exceedingly well.

Felt a bit strange to play on PC and I’m very Marvel-fatigued, but the game design itself is stellar. Impressive mix of casual & complex. Sadly, at some point, you’ll likely reach for your wallet.

A remnant of its time, when games-with-awkward-controls was a big thing. It’s fun though, if you can get into the silliness of it. Challenging but relatively short in a welcome way.

Super cool concept: asynchronous multiplayer obstacle course roguelike. Relies heavily on its movement, which has been divisive. Would benefit from a bit more content and player choice.

Absolutely love the artstyle and palette of this little Bomberman-like. It adds its own mechanics & flavour, and at times is fun, but generally the story is pretty redundant and overall not amazing.

As a huge fan of the first Quake, at the time I never quite knew what to make of this. The setting & theme shift was bold but respectable. Sadly this release doesnt have music, which IMO was integral.

It’s that game you wheel out (after Beat Saber) when you’re demoing VR for someone who’s never tried it. Does what it needs to do.