FYI
Probably one of the most Internet™ things ever. Pretty well made, but expectedly obnoxious and tiresome at times.
Well, someone sure liked Bioshock! Personally I found this ultimately a little too long, frustrating and disappointing - but overall still very engaging. The visuals and VA are certainly remarkable.
Twitch-bait masochism simulator in the vein of Getting Over It. The simplicity is attractive, but unless you’re into those kind of intentionally frustrating, annoying and difficult games - stay away.
Decent little platformer with some promising concepts, but I wish it took them a bit further. Also wish you could skip dialog.
Interesting roguelike with some cool ideas and nice art. If you really, really want to play more roguelikes, it’s worth a look, but could do with more content.
Pretty innovative FPS roguelite with a cool comicbook artstyle. Not the most difficult or replayable game but interesting.
Addresses some of the flaws in the original (map design, enemy variation), but still feels underwhelming and repetitive. If you have soulslike withdrawals it’s worth a shot because it has fun moments.
Currently the most polished and considered autobattler. Super addictive. Depends if it keeps getting updates, which depends if people keep playing it.
Slow and relaxing with great art and music. Spikes in difficulty felt a little artificial at times. Probably worth a play, but you certainly need to be in the mood.
Another in the line of 2D soulslikes. This one is quite a bit more derivative than most, and I’m sure somewhere beneath the clunky mechanics and lack of polish is a decent game, but I struggled.