FYI
A very imperfect and quite buggy, but still worth-playing soulslike. While it lacks polish, it’s very sincere and has some interesting ideas. Bosses are a bit simple/easy. Combat is a bit clunky.
Extremely promising during beta, and remains modest (but never dull) at release. A good example of how to take on soulslikes, with great atmosphere & fresh ideas, but often clunky and repetitive.
Devolver are crazy, man. Love ‘em.
Was super excited to jump into this intriguing and excellently crafted Bladerunner-esque world, but soon felt a bit underwhelmed by the gameplay loop. Still a fun (and huge) world to explore.
Probably one of the most Internet™ things ever. Pretty well made, but expectedly obnoxious and tiresome at times.
Well, someone sure liked Bioshock! Personally I found this ultimately a little too long, frustrating and disappointing - but overall still very engaging. The visuals and VA are certainly remarkable.
Twitch-bait masochism simulator in the vein of Getting Over It. The simplicity is attractive, but unless you’re into those kind of intentionally frustrating, annoying and difficult games - stay away.
Decent little platformer with some promising concepts, but I wish it took them a bit further. Also wish you could skip dialog.
Interesting roguelike with some cool ideas and nice art. If you really, really want to play more roguelikes, it’s worth a look, but could do with more content.
Pretty innovative FPS roguelite with a cool comicbook artstyle. Not the most difficult or replayable game but interesting.