FYI
Extremely promising during beta, and remains modest (but never dull) at release. A good example of how to take on soulslikes, with great atmosphere & fresh ideas, but often clunky and repetitive.
Devolver are crazy, man. Love ‘em.
Was super excited to jump into this intriguing and excellently crafted Bladerunner-esque world, but soon felt a bit underwhelmed by the gameplay loop. Still a fun (and huge) world to explore.
Probably one of the most Internet™ things ever. Pretty well made, but expectedly obnoxious and tiresome at times.
Well, someone sure liked Bioshock! Personally I found this ultimately a little too long, frustrating and disappointing - but overall still very engaging. The visuals and VA are certainly remarkable.
Twitch-bait masochism simulator in the vein of Getting Over It. The simplicity is attractive, but unless you’re into those kind of intentionally frustrating, annoying and difficult games - stay away.
Decent little platformer with some promising concepts, but I wish it took them a bit further. Also wish you could skip dialog.
Interesting roguelike with some cool ideas and nice art. If you really, really want to play more roguelikes, it’s worth a look, but could do with more content.
Pretty innovative FPS roguelite with a cool comicbook artstyle. Not the most difficult or replayable game but interesting.
Addresses some of the flaws in the original (map design, enemy variation), but still feels underwhelming and repetitive. If you have soulslike withdrawals it’s worth a shot because it has fun moments.