Platform: Xbox One
Strangely mismarketed as a Destiny competitor, but in reality more of ‘just’ a co-op adventure shooter than ongoing MMO. Some very smart ideas, but doesn’t stick the landing.
Great art & soundtrack, and generally does what it says on the tin - point n click, hidden object comfy exploration. The pacing is a little strange and it’s all a little shallow though sadly.
Expectedly more of the same, but surprisingly, I actually don’t mind it. Can see why people call it DLC, but the balance it strikes of realistic and stylised environments is nice. Writing is very avg.
A short narrative piece with minimal gameplay, heavily driven by Cohen-brothers-esque dialogue and tense introspection. The character assets felt a bit tonally out of place, but otherwise super solid.
Fantastic music and gorgeous noir visuals accompany an existential detective point-n-click puzzler examining pretty heavy themes. A few softlock bugs at launch, but overall a cool, ambitious game.
I wish there were more truly co-op games like this. I could have done without all the cutscene interruptions, but almost everything else makes up for it. Lovingly crafted and quite funny at times.
A wildly impressive mix of survival, creative building, exploration & combat primarily developed by five people. Valheim manages to find and maximise the special sauce within all of its components.
A whimsical perceptual puzzler full of smart ideas. It’s just long enough, with its brevity perfectly exploring its core concepts and ultimately satisfying greatly. Very impressive.
Deckbuilding… reverse-tower-defence… strategic… dungeoncrawler… roguelite? Hard to describe but wickedly clever. Polished, fun, challenging & very addictive. Set to be a classic - play it.