tldr videogame curation
melbourne, australia

Platform: Xbox One

An autorunner with a dash & slide attack. Some of the original charm is here, but the (very clever) effort that went into making an autorunner interesting doesn’t quite make up for what’s now missing.

If you thought this IP was a strange fit for a Destiny-like, you’d be right. It’s OK when it works, but is mostly clumsy, confused, forced and buggy. Combat is OK, movement is clunky. Should be f2p.

Fresh & clever, Ring of Pain’s simplistic inputs bely its depth and difficulty. Absolutely stunning art, haunting music and great sound are underpinned by a fun and addictive gameplay loop. Love it.

Do you like organising and sorting things? Do you like cute art and low-pressure, low-stakes gameplay? If so, you’ll like this game. It’s simple but cheerful and charming. The co-op is great too.

It’s wickedly fun, no doubt about it. Frenetic, insane combat like the one that came before it. But I can’t help but feel it’s a little too self-aware now, and may have edged into genuine cheese.

It is a Far Cry game. You get what you expect. I’m bored of it and this does nothing to turn that around.

Interesting concept which at first sounds great, but quickly becomes almost as repetitive and uninteresting as its soundtrack. Map design and combat are actually quite good, but the rest, not so much.

If you like plotless, repetitive grinding with constant progressive rewards, and have an addictive personality - this is the game for you. Very honest and well made, but won’t be for everyone.

A short, clever, beautiful and heartfelt puzzler about friendship and overcoming problems together. Not the most challenging puzzle game, but a wonderful little experience.

A short little linear exploration game which is as beautiful as it is relaxing. Fantastic attention to detail and a carefully crafted atmosphere. Hard to not say “Journey but it’s underwater”.